• Welcome, Guest. Please login.
 
November 01, 2024, 05:27:00 am

News:

Come to our store on 1½ Whip-Ma-Whop-Ma-Gate, York and play more games....


Tomb Kings rumours

Started by fatolaf, November 28, 2009, 02:39:36 pm

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

fatolaf

November 28, 2009, 02:39:36 pm Last Edit: November 28, 2009, 02:49:40 pm by fatolaf
Found this one Warseer


QuoteNew Tomb Kings will be out in May 2010. So they will be the last armybook before 8th edition.

I will list up the information he gave me in the following, text in italic are my personal comments on it. Where I write nothing about a unit, it means that either the unit stays as it is or my source had no information about any changes. (Will stay the same) means that the rule or unit would stay unchanged.
Edit: My source didnt know anything about any new units but as he isnt a game designer himself that doesnt mean that there will be none. Personally I am quite sure that there will be at least new miniatures for the skeletons but that is just gessing, I have not heard anything about it.


Undead rule:
- Will stay the same in principle but you may take a stand&shoot reaction now.
That one was expected since the banshee may stand&shoot as well.

Magic:
- Will also stay the same with some minor changes:
-- Incantation of summoning reanimates D6 / 2D6 wounds
-- Tomb princes have 6 inch range like tomb kings
-- Tomb kings and princes have the option to generate dispel dice and energy dice (dispel spells in play only)
Pft... the adjustment in effectiveness of the incantations is ok, it should be level with the vampire one this way. Princes range is good. Dispell dice for Kings and Princes? Great, I only hope it won't be overpriced.

Undead construct rule
- Will stay the same

It came from below
- Will stay the same

The curse
- Will stay the same

Casket of souls
- Will have three different incantations to choose
-- One incantation healing D3 wounds of all friendly units and characters on the field
-- One incantation similar to the current one
-- One incantation moving D3 units
- Will grant a ward save to its crew and attached priests
That sounds great!

Tomb prince:
- Magic changes, see above
- Strength 5
- If a tomb prince is the general you may take one unit of chariots as a core unit
- May be given the battle standard
Looking at the Scar Veteran S and T5 for heros was to be expected. Battle standard for the prince is great.

Battle standard bearer:
- New name (unknown to me)
- May be given the battle standard but may be used without as well
- May ride on a skeleton horse or in a chariot
- No magic
- Killing blow
- WS5, S4, T4, A3
A simple fighting hero without magic and an avarage profile. Ok, especially for friendly games with limited magic but I think the Prince will stay the better choice.

Skeleton warriors:
- Wear light armour without further costs
Decrease of one point would have been better but better than nothing.

Skeleton light horsemen:
- May be given light armour
- May be given Spears and Shields
That shoud give us some interesting taktical options.

Skeleton heavy horsemen:
- Are out!
I won't bemoan the loss of them.

Tomb Guard:
- 9(!) points/model
All right, Grave Guard cost 10 (?) points/model. And they have heavy armour and can make march movements... 9 points is ok I think.

Ushabti:
- 4+ armour save (including undead construct)
- 5+ ward save
- M6
- 55 points/model
That should make Ushabti usable. Not more but usable.

Carrions:
- S4
- Cheaper
Stronger and cheaper? Great!

Tomb scorpion:
- more expensive (about 100 points)
- 5 wounds (!)
Wow, the most extrem change I think. Scorpions with unit size 5 will be nasty!

Bone Giant:
- equipment options (similar to Warhammer chronicles)
The options have been a baublery in the past, they will stay a baublery in the future.

Screaming Skull Catapult:
- Every model touched is hit, not only on 4+.
The way it is in the Skaven book. Maybe a hint of what to come in the 8th edition rule book?

fatolaf

But as for being the next army after Beasts

Quote from: Harry

If I was going to be talking about what was up next after Beastmen ....

.... I still wouldn't be talking about tomb Kings.

fatolaf

More rumours on our dusty friends...

Quote from: theblackmage;4204958Stuff i've heard for the new tomb kings book:

Tomb king/prince: s5. new mounts - a giant carrion called a rock, a royal chariot (heavy chariot with bells), and a construct (skelebeast style thing). special curses available.
Liche priest: new incantation rules. lesser priests can be taken in units. rip-style stuff.
Icon bearer: a tomb guard hero, with a bsb that gives -1 to crumble within 12". gets a special incantation from his banner.
Shawabti: construct hero. counts as lesser priest.

Skeleton warriors: come with bows. may have spears and shields for +1. light armour option. cheaper.
Skeleton cavalry: come with bows, may swap to spears. fast cav, cheaper.
Skeleton light chariots: core now.
Tomb swarms: 3w, 3a undead swarms. 25pts, m5. can be given 10" flight and/or poison.
Tomb guard: cheaper.

Tomb scorpion: new construct rules. new killing blow/poison rules. can be upgraded to count as a lesser priest.
Ushabti: new construct rules. s5 with halberds, and other equipment/command options. cheaper.
Carrion: cheaper. a big one called a rock.
Heavy cavalry: same as core cav, with +1ws, light armour, shield, and spear. may swap shield and spear for flail. cheaper.
Heavy chariot: proper chariot.
Desert stalkers: skellies with two handweapons or bows, and poison. may scout or upgrade to icfb. robes.
Godblooded: new elite (better than tg). greatweapons. bonuses based on chosen god - sun god acts like mark of nurgle. animal death masks.

Bone giant: new construct rules. +1ws. equipment options. cheaper. may count as a banner.
Catapult: multiple ammunition types - burning skull, screaming skull, swarming skull, weeping skull.
Casket: different "modes". boosts priest's incantations.
The embalmed: mummies. no crumble. t5, regen, 2w.
Tomb sphynx: desert spirit/construct. moves as ethereal. better stats than scorpion. may icfb when on the field. base-contact template sandstorm.

Veldemere

Surely that should be a roc, not a rock?
Ogres 15-11-18
Dwarves 11-1-5
Space Marines 1-1-0
In the middle of a rage quit

Undead Dan

Those rumours sound excellent, hope they're not wishlisting!

fatolaf

Quote from: Undead Dan on December 13, 2009, 08:20:45 pm
Those rumours sound excellent, hope they're not wishlisting!

you never know..but the closer it gets, the more factual they are......usually.....

Funkadelic Erik

Quote from: fatolaf on December 13, 2009, 09:15:32 pm
you never know..but the closer it gets, the more factual they are......usually.....

I dunno, a lot of rumours that fly about tend to be swept aside as better confirmations come through.
Official Sniper, Troll, Bad Egg and Forum Antagonist.

http://www.youtube.com/watch?v=vtnG6EHh1N4

Pledge 2010: Bought 20 Painted 71

Mike

I hear they're bringing in a Flying, regenerating, re-animating, MR7, Lvl 5 wizard, terror causing, flame proof, US30, Immune to Phyc, 10 wound Sphinx.... thats a mount for any hero or lord... for 150pts.

I also hear that Nagash is back.  At the start of the game you roll a dice... on a 2+ he wins.  If he rolls a 1 he gets a free re-roll.... until its anything but a 1.

I also hear they'll have Ogre dogs of war.... with undead Rhinox cav... and little bone gnoblars.

True story... saw it all on the interwebz
In the summer of 2011 he moved North... spreading the word of House OG.

I am Mike of House OG.  Ogger in the North.  And Ginger is coming.

Veldemere

Will someone please move the red bull away from Mike!
Ogres 15-11-18
Dwarves 11-1-5
Space Marines 1-1-0
In the middle of a rage quit

Undead Dan

I read mike's rumour as being "Immune to Sphincter"