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Skaven Rumours

Started by fatolaf, May 22, 2009, 02:16:17 pm

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Funkadelic Erik

Well, Warseer having all of the rumours up and leaking all of the major stuff way in advance is partially responsible for GW tightening up the leaks - they made their own bed.
Official Sniper, Troll, Bad Egg and Forum Antagonist.

http://www.youtube.com/watch?v=vtnG6EHh1N4

Pledge 2010: Bought 20 Painted 71

fatolaf

October 01, 2009, 12:14:10 pm #91 Last Edit: October 01, 2009, 12:18:32 pm by fatolaf
Nice big piccy of Skaven GS model from Gamesday...

http://gallery.me.com/paulkeene#1000...&bgcolor=black

Could be very good this one, if some work done on the rules

QuoteInfernal Bomb: an Assassin can place it wherever he likes during the movement phase. It can be triggered anytime during the game.
When triggered, on a 2+ roll it explodes with St10 D3 wounds (center of template) or St 3 (if touched). A roll of 1 couses no effect.


fatolaf

More info:

Quote-weapon teams all have BS 3 start inside the clan rat unit and then if they go out, they get a WS 4+ (i think only versus shooting and peraps magic) if they stay in certain " distance from the clan rat unit

-ratling need to roll to hit

-skaven lores: "The Skaven Spells of Ruin" and "The Skaven Spells of Plague"

-Vermin Lord is lord choice with
-cost like 50 dark elves witches
-immune to psicology
-special rule "Rat Demon" ????
-WS 5+
-D 7 or 8 don't remember
-terror
-large target
-lvl 4 wizard with lore of Ruin and/or lore of Plague
-M8
-WS 8
-S, T and W like a giant



-hellpit abomination is really mostruous in stats and rules for a cost like dark elves hydra + 6 de witches
a lot of special rules but no sign of Tunneling rule


-doom wheel 3d6 movement, immune to psico, impact hits and another rule, for 30 old clan rats with shields

-plague fornace does impact hits, "blessing" (probably like DE cauldron to pestilens units like monks), Fury, large target,


-screaming bell like 40 old clan rats with shields....so same cost  ....i hope for better powers

-no more skirmish rule for Jezails   
but sniper champion (probably it can target heroes and champion inside units like hochland rifle)

Veldemere

Quote from: fatolaf on October 01, 2009, 12:14:10 pm
Nice big piccy of Skaven GS model from Gamesday...

http://gallery.me.com/paulkeene#1000...&bgcolor=black

Could be very good this one, if some work done on the rules


In that same gallery there is someone dressed in some kind of 40k garb that is quite the most pitiful thing I have seen, not only is the costume some kind of cheap foam rubber thing but he also has a look on his face that seems to say "Me mum made me wear it"...
Ogres 15-11-18
Dwarves 11-1-5
Space Marines 1-1-0
In the middle of a rage quit

Mike

Quote from: Veldemere on October 01, 2009, 02:01:46 pm
In that same gallery there is someone dressed in some kind of 40k garb that is quite the most pitiful thing I have seen, not only is the costume some kind of cheap foam rubber thing but he also has a look on his face that seems to say "Me mum made me wear it"...

Little Jonny never heard back about his audition to be the next Blue Ranger.
In the summer of 2011 he moved North... spreading the word of House OG.

I am Mike of House OG.  Ogger in the North.  And Ginger is coming.

Undead Dan

I've heard some new tasty tasty rumours.

There will be a use for Rat Swarms- without having to pay for them directly. This could be related to a certain new rare choice with a crazy attack table...

Veldemere

Quote from: Undead Dan on October 05, 2009, 05:22:41 pm
I've heard some new tasty tasty rumours.

There will be a use for Rat Swarms- without having to pay for them directly. This could be related to a certain new rare choice with a crazy attack table...
Please don't make Mike have to do more one handed typing!
Ogres 15-11-18
Dwarves 11-1-5
Space Marines 1-1-0
In the middle of a rage quit

fatolaf

Ahh with the Hellpit abonimation perhaps?


Funkadelic Erik

Dunno if these have been put up. From elsewhere:

Strength in Numbers

A new Skaven rule for increased leadership. All ranks beyond the first add to leadership to a max of LD 10. It is no longer limited to the first 3 ranks. (!)

Life is Cheap

The only unit that has this is Poisoned Wind Globadiers. They can throw their globes into close combat.

Scurry Away

+1" to fleeing movement

Skaven Magic

Split between two domains: Ruin and Plague. Certain clan models get a certain domain. Almost all wizards can choose to take warp lighting instead of what they rolled.

Cracks Call: Casts on 11+ - Roll 4d6" draw a line. All models in that line make initiative test or are removed. Chariots make a 4+ save. Buildings are destroyed on 5+

The 13th Spell: Casts on 25+ - Target a unit within 24". Roll 4d6. Replace unit models with that many rats (No to wound roll?). If there is not that many, then replace only those that can be replaced. If there are more than that - they are destroyed. This is now a new unit under the casting players control.

Slaves

Cornered Rats - When the unit breaks it now deal wounds to all units within d6 inches, then is immediatley removed.

Expendable - Slaves still do not cause panic charges when they break.

Giant Rats

Can form ranks. Can get Leadership bonuses. In combat, the second rank also gets to attack.

Rat Ogres

Str 5, Toughness 6, 3 wounds Can form ranks. Get leadership bonus from ranks.

Warp Lighting Cannon

Shoots like a cannon. Roll the artillery dice for its strength. Misfire goes to chart. No longer has to flee as a charge reaction - cannot use grapeshot. Places small blast at the end of the shot resolving hits at strength rolled. Each hit is d6 wounds.

Screaming Bell

Plastic kit. Parts can be seen in the new White Dwarf on the watchtower.
The kit can also be used to make two other models from the book.

Doom Censer (a giant plague censer that is pushed around) The fumes cause harm to those in the area, and also cause problems for the crew.

Warpstone Catapult - A stone thrower - no special rules for the center of the template. Wounds all hit by template on 4+. If casualties are inflicted it causes a panic test.

Weapon teams

These are bought with a unit (clanrats, stormvermin). They must deploy within 3". If they stay within 3" of their parent, they get rank bonuses to their leadership, and also get 4+ ward save if within 3" of parent unit (!).

Warpfire thrower: Pretty much the same

Ratling gun - the dice now accumulate shots, not hits. Str 4 -2 armor.

Warpfire Mortar - treated like a stone thrower, using the teams or its parent unit's line of site. Wounds on 4+, Small blast.

Doom Flayer - kind of like a Goblin Fanatic. Big spiky ball that moves randomly and inflict hits + additional impact hits. Has 3+ armor save
Official Sniper, Troll, Bad Egg and Forum Antagonist.

http://www.youtube.com/watch?v=vtnG6EHh1N4

Pledge 2010: Bought 20 Painted 71