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Team Ogfried - Master Lists and Tactics Discussion

Started by Pip, November 05, 2013, 09:16:50 pm

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Pip

King Ogfried is the rightful ruler of Ogfort, King Ogbert's only true-born heir. When his father tragically succumbed to an unexpected case of the Bleeding Sickness (fooling some simple-minded folk into thinking he had been stabbed with pointy knives), Ogfried's coronation was the cause of much rejoicing, and no comments at all about the dangers of inbreeding.

Now the bastard she-daemon Oggalyn the Dread seeks to seize the realm from Ogfried and his wise advisers. She will be defeated, and Ogfried will be known for all time as Ogfried the Mighty. Those who are already calling him Ogfried the Simple will be having a visit from the guards soon enough.



Welcome to the team thread for Team Ogfried! Obviously we are the real Team Good  :thumbsup:

This thread is for you to post your master lists. A quick recap on the campaign rules on army selection:

  • Your master list is a 3,600pt list
  • For every scenario, you must construct your list from units chosen unaltered from your master list.
  • There will be scenarios ranging from 1,000 to ~2,500pts, culminating in a final battle where you can use the whole list at once.

We also have some minimal comp:

  • Your master list may not include Special Characters.
  • Your master list may include a maximum of one wizard of Level 3 or higher.

The unwritten rule (which I'm now writing down): don't be a dick! This is not a competitive event; tournament filth is heavily discouraged. Go for theme, go for fluff, name your army, name your characters. Give us a few words on why your guys are in the Border Princes, if you feel up to it. Most of all, have fun!

Once all the lists are up, this will also be the thread for us to discuss strategy.

  • At the end of each round, I'll release the full rules for the next round's scenarios.
  • You guys must then agree among yourselves who will be Vanguard and who will be Rearguard (it must be a 50:50 split). This will determine which scenario you play (although your opponent will be randomly determined).
  • It's up to you how to decide this, and this thread is the place to talk about it. You might want to appoint a team leader, you might want to take a vote. If you don't get your decisions in by the deadline, however, you will be randomly assigned.
  • Our team scribe is Matt. It'll be Matt's job to poll Team Ogfried's preferences each round and give me the list of Vanguard and Rearguard in time for the deadline (although obviously I'll be in this thread too - it'll just be Matt's job to chase you if you look like you're going to be late). Be nice to him and stay up to speed!

You have until Friday to get your lists in and sign up for Vanguard/Rearguard for round one; the scenarios will be found in the main thread in a few minutes. Next Monday will be the first game night of round one, and each round will give you two weeks in which to schedule your game.

I think that's everything. Post away!

underscore

November 05, 2013, 11:29:34 pm #1 Last Edit: January 26, 2014, 11:34:28 am by underscore
Cool stuff, here goes nothing then. My core list and a little gentle fluff to get the ball rolling:

-------------------------------------------------------------------------------------------------------------

Lord Ti'kal, Tzeentch's Emissary (with Honour Guard)

Mighty Tzeentch has taken a great interest in Ogfort and is sending his trusted emissary, Lord Ti'kal,  to bring great prosperity and wealth to the region. Befitting his station, Ti'kal has sought to bring a worthy force to the aid of noble Ogfried in his time of need. Eminently trustworthy and generous, he has also brought the holy Rock of Inevitability to help rebuild the region after years of war and strife.

Alas, mortals often cower in fear from the great Lord's image, so Ti'Kal has brought with him his Herald, John, to act as a messenger to Ogfried and his allies. With John dealing with the day to day diplomatic issues, Ti'kal can rest near the waystones, learning their secrets in a hope that he can recover the lost art of binding dispel power to scrolls. Surely a little forgotten lore is a small price to pay for what he can offer?:

CHARACTERS

Lord Ti'kal (Lord of Change): 570 pts
Rock of Inevitability (Exalted Gift), Wand of Whimsy (Lesser Gift), Level 4 (Lore of Metal)

Herald John (Herald of Tzeetch): 175 pts
Level 2 (Lore of Tzeentch), Exhalted Loci

CORE UNITS

The Shimmering Mass (15x Pink Horrors): 230 pts
Full Command, Gleaming Pennant

The Flux (10x Pink Horrors): 160 pts
Full Command

SPECIAL UNITS

The Wafting Breeze (3x Flamers): 120pts

The Descent (4x Screamers): 160 pts

RARE UNITS

The Clipper (Burning Chariot): 150 pts


Prince Oni, Slaneesh's Bringer of Joy (with Raiding Party)

Great though Lord Ti'Kal is, he is wise enough to know that working with others is key if Ogfort is going to become a fully-rounded and beloved beacon to the human world. The dwindling population of the region is of great concern to him, so a plan has been formed to help fill the empty cots of the region.

The recently ascended Daemon Prince Oni has been convinced to return to his old stomping ground and help teach his old friends the true meaning of the word ecstasy. He brings with him a great many ideas and diagrams for them to try, clearly a little spice is all that's been missing from the beds of Ogfort.

CHARACTERS

Prince Oni (Daemon Prince): 310 pts
Flight, Chaos Armour, Daemon of Slaneesh

CORE TROOPS
--Oni has decided that the population crisis is so severe that foot soldiers would only slow him down--

SPECIAL TROOPS

The Whips (6x Seekers): 160pts
Full Command, Banner of the Eternal Flame

The Golden Root (Seeker Chariot): 110pts

The Musked (3x Fiends): 195pts

RARE TROOPS
--Unfortunately, being a recent ascendant, Oni has not yet been able to command Slaneesh's rarest prizes. Perhaps if he is successful in Ogfort, he may get that chance...--


Herald Cratak, Bearer of Khorne's Banner (with his Standing Army)

Sometime guile just isn't enough. Blood will flow in Ogfort and it didn't take much persuasion from Lord Ti'kal for Cratak to agree to come bolster the fighting troops of the land.

CHARACTERS

Herald Cratak (Herald of Khorne): 250pts
Battle Standard, Razor Standard, Exalted Loci

CORE UNITS

The Rupturing (20x Bloodletters): 325pts
Full Command, Banner of Swiftness

The Laceration(15x Bloodletters): 240pts
Full Command

SPECIAL UNITS

The Garrotes (5x Flesh Hounds): 165pts
Ambushers

RARE UNITS
The Skillz (Skull Cannon): 135pts


Nurgle's Crack Troops.... of DEATH (seriously, screw that guy)

You know there's always that fat, smelly Daemon kid at Daemon school you feel obliged to ask to every Daemon party? Well, that's Nurgle. Noble Ti'kal politely asked if he wanted to join in to help Ogfort and, unsurprisingly, the idiot slob just laughed at him. All of Ogfort should beware of his evil machinations, clearly our noble troops must secure the region before he has a chance to putrefy it beyond all hope!

On the way out from the (literal) crap-hole Nurgle calls home, Ti'kal did (in his infinate wisdom) accost a handful of the knobber's Furies. A little cannon fodder never hurt anyone and, truth be told, it's not like Nurgle's best troops are much better than these sacks of flying shit...

CHARACTERS
--Nurgle has no character--

CORE UNITS
--Like we need them anyway--

'SPECIAL' UNITS

Nurgle's mum is so fat her belly is it's own Immaterium (5x Furies): 70pts
Daemon of Nurgle

Nurgle's mum is so fat her arse is what's bunged up the Vortex (5x Furies): 70pts
Daemon of Nurgle

RARE UNITS
--A Nugle Daemon with any sense would indeed be a rare thing--



-------------------------------------------------------------------------------------------------------------

Right, that's the lot. If you're wondering that does make a legal 3,600pt army (880/425/940/1070/285 points in each respective category).

I've tried to have a little army of each God (minus Nurgle) and made sure I had at least 1 of each of the Tzeentch units as he's the main guy for this campaign.

Pip

The old-school warband approach - ace  :thumbsup:

Anyway, here's my list.




Tezcatlipoca stood before the ancient stones, fiddling nervously with the talismans hanging from his staff. Behind him, the ranks of Saurus were assembled, armed and armoured for war.

"O great lord Xlapec," he said. "Are... are you certain this is the path we must take?"

Turning hooded eyes on his Skink attendant, the mighty Slann croaked a syllable that might have been interpreted as a word.

"Lord Xlapec says the prophecies do not lie," chimed in the Opotchli the priest, forever at the mage-lord's side. "The warm-blood female who took the plaques from the Temple of the Ascendant Comet is there. We will reclaim what she stole and offer her heart to Sotek."

That seemed to Tezcatlipoca a lot of information to have gleaned from one syllable.

"A mighty army is gathering to oppose her," continued Opotchli. "The prophecies speak of a warm-blood king like no other. We will lend our strength to theirs, and the forces of the thief will be ground into the earth."

Riding up alongside them, the Oldblood Tlaxotl gave the signal that the army was ready to march. Tezcatlipoca tried not to make eye contact with the ancient warrior. The way the Saurus looked at him always made him wonder if he was next on the menu.

Lord Xlapec raised his eyes towards the stones, and the Lizardmen around him fell into a reverent silence. Raising one finger, he spoke two words.

"We march."


~

The standing stones had sat on the hill above the field where King Ogfried had pitched his camp for as long as the locals could remember. Until now, they had shown no sign of being particularly magical. Now they only gawped all the more as the air shimmered between the stones, showing a glimpse of stepped pyramids rising from a steaming forest, teeming with strange birdsong.

Their wonder soon turned to terror as a column of scaled monsters began to pour forth from the gate in the air. Forming up in orderly ranks, they watched with cold-blooded detachment as the peasants ran screaming for their lives.

It was not long after that the army of King Ogfried came to meet them. The only one of Xlapec's host with an understanding of the human tongue, Tezcatlipoca stood ready to act as interpreter.

The boy king was carried forwards on a sedan chair. Drooling a little from the corner of his buck-toothed mouth, he whacked one of the men carrying him excitedly over the head with his sceptre when he laid eyes on the sight of Lord Xlapec on his palanquin.

"Look, look!" he shouted. "A froggie!" He bonked the man on the head again; the man bore it stoically. "Send for Jacques! I want frog's legs for dinner!"

A king like no other, thought Tezcatlipoca. Well, the plaques got that bit right...





The Host of Lord Xlapec

LORDS

Lord Xlapec - Slann Mage-Priest (WARLORD)
Disciplines: Becalming Cogitation, Harmonic Convergence, Soul of Stone, Wandering Deliberations
Channelling Staff
425pts

Tlaxotl, Sotek's Fang - Oldblood
Piranha Blade, Charmed Shield, Dawnstone, The Other Trickster's Shard
Cold One
265pts

HEROES

Nkaxa, Quetzl's Shield - Scar-veteran
Battle Standard Bearer
Skavenpelt Banner
Light armour, shield
180pts

Huaxatli, Huanchi's Hunter - Scar-veteran
Horn of Kygor
Light armour, halberd
Cold One
143pts

Tezcatlipoca - Skink Priest (Lore of Beasts)
Level 2, Dispel Scroll
125pts

Opochtli - Skink Priest (Lore of Beasts)
Level 2
100pts

CORE

Piranha Cohort - 30 Saurus Warriors
Full command
360pts

Anaconda Cohort - 24 Saurus Warriors
Spears
Full command
294pts

The First Levy - 12 Skink Skirmishers
Javelins & shields
84pts

The Second Levy - 12 Skink Skirmishers
Javelins & shields
84pts

The Third Levy - 12 Skink Skirmishers
Javelins & shields
84pts

SPECIAL

Chotec's Guardians - 20 Temple Guard
Full command
Banner of Eternal Flame
320pts

Tlaxotl's Hunting Pack - 5 Cold One Cavalry
Spears
Musician, Standard Bearer
190pts

Huaxatli's Hunting Pack - 5 Cold One Cavalry
Spears
Musician
180pts

The Flame of Chotec - Bastiladon
Solar Engine
150pts

Outriders of the Sky Temple - 3 Terradons
105pts

RARE

Great One Zlatl - Ancient Stegadon
230pts

Great One Zhul - Ancient Stegadon
Engine of the Gods
280pts

TOTAL: 3599pts




I'm happy for my Lizards to cover either Vanguard or Rearguard duty for round one.

underscore

I've made a small edit to my list - I've taken away a Screamer and added on another Seeker and given The Laceration a Banner of Swiftness. Reason being that I can now take the all-Tzeentch warband, legal at 1000pts (minus Ti'Kal, of course)!

John will be happy to camp out at the rear of the army - he certainly doesn't want to see any combat so hiding out in this little town will probably be the best idea...

underscore

Ah crap, I got the scenarios confused!

Upon further reflection John would like to make a base in that village over there instead (it seems much nicer than this one behind the main army and has a much better pub!), so would like to be in the vanguard instead. :)

Pip

Have made a couple of tweaks to my list as well, so that it breaks down better at the middling points values. Bound spells ahoy!

Matt and Jack, let's be having your lists!

As I said in the main thread, I'm going to be out of contact for most of the weekend, so Matt, feel free to drop me into whatever space needs filling vanguard/rearguard-wise when making the pairings.

cunningmatt

Right I'm here!

Sorry a bit late to the party, I blame the fickle god of Nurgle for a stinking manflu. The pestilent bastard!

I am just tapping up my list now, and quite fancy being Rearguard - so there!! Haha

Pip I can't seem to see your choice for Vanguard/Rearguard any thoughts? - Ignore this just seen your post!

I feel slightly awkward chasing up Jack for his list given my tardiness, but get on with it!! Hahaha. Hopefully list will be up in an hour or so.


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

cunningmatt

Ok sorry for the delay. Here is my army list, sorry haven't had chance to do the names and fluff, but I have something fun in mind which I will write up this week.

But just to make sure we can get going, here is my list. All army lists appearing in this work are my own work. Any resemblance to filthy army lists, living or dead, is purely coincidental (and a miracle).

LORDS

Chaos Sorcerer Lord (Lore of Tzeentch) Level 4 Magic, with Mark of Tzeentch, riding Disc of Tzeentch. He has the Talisman of Preservation, Crown of Command and Scaled Skin. (405 points)

Daemon Prince (Lore of Tzeentch) Level 2 Magic, with Mark of Tzeentch and Daemonic Flight. He has Daemon Blade, Soul Feeder, Chaos Armour, Third Eye of Tzeentch and Charmed Shield. (455 points)

HEROES

Chaos Sorcerer (Lore of Metal) Level 2 Magic, with Mark of Tzeentch. He has a Dispel Scroll. (185 points)

Exalted Hero bearing the Battle Standard, with Mark of Tzeentch. He has a Great Weapon, Helm of Many Eyes and the Dawnstone. (201 points)

CORE

15 Chaos Warriors with Mark of Tzeentch and full Command. They are armed with hand weapons and shields. (285 points)

40 Chaos Marauders with Mark of Tzeentch and full Command. They are armed with hand weapons and shields. (390 points)

5 Chaos Warhounds. (30 points)

5 Marauder Horsemen with Mark of Tzeentch and full Command. They are armed with spears. (115 points)

5 Marauder Horsemen with Mark of Tzeentch and full Command. They are armed with flails. (120 points)

SPECIAL

5 Chaos Knights with Mark of Tzeentch and full Command. They are armed with Ensorcelled Weapons and bear the Blasted Standard. (280 points)

4 Chaos Trolls with extra hand weapons. (152 points)

10 Chosen with Mark of Tzeentch and full Command. They are armed with halberds. (260 points)

Chaos Warshrine with Mark of Tzeentch. (135 points)

RARE

Dragon Ogre Shaggoth with Great Weapon. (227 points)

Chaos Spawn with Mark of Tzeentch. (70 points)

Chaos Spawn with Mark of Tzeentch. (70 points)

Chaos Giant with Mark of Tzeentch. (215 points)


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

underscore

These are going to be some VERY confused Lizardmen come the final battle when they realise what side they're on!

cunningmatt

Quote from: underscore on November 10, 2013, 09:19:32 pm
These are going to be some VERY confused Lizardmen come the final battle when they realise what side they're on!

Looks like they misread the Old Ones plan again!

Can I just check that "comedy" fluff is allowed for my army, or do I have to retain some vague attempt to keep it in the Warhammer World?!  :wink;m::


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

underscore

I'll have you know my jokes about Nurgle's mother were completely serious and inkeeping with the grim dark style of the Warhammer fluff...

cunningmatt

Quote from: underscore on November 10, 2013, 09:54:33 pm
I'll have you know my jokes about Nurgle's mother were completely serious and inkeeping with the grim dark style of the Warhammer fluff...

I may veer more abstract than the excellent abstract standard you set


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

underscore

Oh you.

Personally I wouldn't worry too much about fluff being silly - entertainment > grim dark and all that. I've never actually quite settled with Fantasy echoing the po-facedness of 40k anyway, especially when we're dealing with Chaos.

Mighty Pip might have other ideas, of course. But maybe we'll just have him as the straight man... Lizard... Frog... Whatever.

Pip

I'm all in favour of comedy. A little black humour's what WFB's all about... and in any case, there's no serious way to write up these teams.

QuoteLooks like they misread the Old Ones plan again!

Everyone's too scared to tell Lord Xlapec that he's holding the plaques upside-down.

cunningmatt



Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

Berimbolo

So here's my list as promised -


Master - 3600pts

Lords: 849

Jim Jam Jaffar, Lord of the Jiffer Clan - Chaos Lord (210) Mark of Tzeentch (10) Soul Feeder (10) Hellfire Sword (65) Charmed Shield (5) Talisman of 5+ Ward (30) Manticore (150) Iron Hard Skin (25) Venom Tail (10) Third Eye of Tzeentch (10) (525)

Blower of the Pipe - Sorcerer Lord (235) Level 4 (35) Barded Steed (24) Dispel Scroll (25) Ironcurse Icon (5) (324)  Metal Magic

Heroes: 357

Fluffy The Clown - Exalted Hero (110) Battle Standard Bearer (25) Mark of Khorne (10) Barded Steed (16) Dragonhelm (10) Halberd (6) Dawnstone (25) (202)

The Purple Murple - Exalted Hero (110) Sword of Might (20) Steed of Slaanesh (25) Mark of Slaanesh (5) Enchanted Shield (5) (155)

Core: 1115

The Filthmongers:

Chariot (110) Mark of Khorne (10) (120)
Chariot (110) Mark of Khorne (10) (120)
Chariot (110) Mark of Khorne (10) (120)

Khorne's Ponies of Doom:

Marauder Horsemen x5 (70) Mark of Khorne (10) Flails (10) (90)
Marauder Horsemen x5 (70) Mark of Khorne (10) Flails (10) (90)

The Purple Ponies:

Marauder Horsemen x5 (70) Mark of Slaanesh (5) Flails (10) (85)

Dead Dogs:

Warhounds x5 (30)
Warhounds x5 (30)

The Great Clan of Jiffers:

Marauders x40 (240) Full Command (30) Mark of Khorne (80) Flails (80) (430)

Special: 750

The Red Jiffers - Knights x7 (280) Full Command (30) Ensorcelled Weapons (21) Mark of Khorne (14) (345)

The Green Jiffers - Knights x8 (320) Full Command (30) Ensorcelled Weapons (24) Mark of Nurgle (16) Standard of Discipline (15) (405)

Rare: 528

The Giant Red Jiffers:

Bloodcrushers x3 (225) Ensorcelled Weapons (9) Standard Bearer (10) Musician (10) Banner of Swiftness (15) (269)
Bloodcrushers x3 (225) Ensorcelled Weapons (9) Standard Bearer (10) Musician (10) Gleaming Pennant (5) (259)

Total: 3599pts

cunningmatt

I've finally written up my campaign fluff - which to avoid soiling another thread with my incoherent babble, I've put here:

http://ogforum.co.uk/index.php?topic=2370.msg55425;topicseen#msg55425

Hope you enjoy!


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

Pip

Going to take a more pro-active attitude this round - Lord Xlapec's Misguided Lizards volunteer for vanguard duty!

(If we have an excess of volunteers for vanguard then as campaign organiser you can consider me the first to switch over to rearguard)

underscore

I'm pretty easy this time around - I got in with the more 'missiony' mission last time so I'm happy to play the more battle-liney one if others want to try something a bit different.

cunningmatt

I will go Rearguard unless anyone objects.

Remember to get your choices in soon please else they'll shall be randomly allocated by Louis the Sorcerous Imp - and he's an idiot.


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

lagar312

November 23, 2013, 04:01:53 pm #20 Last Edit: November 23, 2013, 05:08:04 pm by lagar312

The Beastlord Gorehoof - Scourge of the Black Deeps has lead his War Herd on a pilgrimage of sorts out of the Goblin infested Forests of the Black Deeps and moved south at the whispered insistence of his Great Bray-Shaman Kartok DarkGlaive that the secret ways of the beast-paths which lead to the mysterious Heart of the Dark stand open. The Black Deeps War Herd now rush to answer the primal urge to kill and destroy and to gather the thousand captives that are needed for their hideous Rites, With the coming of the Full Moon the Cloven Ones march to war with Dark purpose in their hearts!!   


3600 Pts - Beastmen Roster

Total Roster Cost: 3600

Lords

Beastlord  227pts
(Warlord) Great Weapon (12), Armour of Destiny (50), Potion of Toughness (20)

Great Bray-Shaman 325pts
Level 4 - Lore of Beasts (35), Fencer's Blades (35), Jagged Dagger (10), Talisman of Preservation (45)

Heroes

Wargor 206pts
Battle Standard Bearer (25), Heavy Armour (4), Shield (2), Gnarled Hide (15), The Beast Banner (75)

Wargor 129pts
Great Weapon (4), Chalice of Dark Rain (40)

Bray-Shaman 135pts
Level 2 - Lore of Shadow (35), Dispel Scroll (25)

Bray-Shaman 110pts
Level 2 - Lore of beasts (35)

Wargor 141pts
Heavy Armour (4) Shield (2), Ramhorn Helm (15), Crown of Command (35)

Core

38 Gor Herd 329pts
Extra Hand Weapon (38) Musician (5) Standard Bearer (10) Foe-Render (10)

22 Gor Herd 201pts
Extra Hand Weapon (22) Musician (5) Standard Bearer (10) Foe-Render (10)

5 Ungor Raiders 33pts
Musician (3)

5 Ungor Raiders 33pts
Musician (3)

5 Ungor Raiders 33pts
Musician (3)

5 Ungor Raiders 33pts
Musician (3)

Tuskgor Chariot 80pts

Tuskgor Chariot 80pts

Tuskgor Chariot 80pts

Special

30 Bestigor Herd 440pts
Musician (6) Standard Bearer (12) Gouge-Horn (24) Totem of Rust (50)

5 Harpies 55pts

5 Harpies 55pts

Razorgor Chariot 145pts

Razorgor Chariot 145pts

Razorgor Chariot 145pts

4 Razorgor Herd 220pts

4 Razorgor Herd 220pts

3,600pts

cunningmatt



Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

Pip

And so Team Chaos continues to grow  :thumbsup:

Any preference for vanguard/rearguard position, Gareth? Have a look at the scenarios before you decide.

lagar312

I think Vanguard for the Black Deeps War-Herd. An isolated burnt-out homestead with some signs of life sparks the fires of Hatred within the dark hearts of the Cloven Ones!!

Pip

Alright - still got no response on this from Jack, but with Gareth and me in Vanguard that determines everything. I think we've waited long enough.

Vanguard
Gareth
Pip

Rearguard
Matt
Pete
Jack

cunningmatt

Cheers Pip I was just about to do this. Great minds...


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

Pip

Alright, positions for round 3 people! I'll put myself down as vanguard on this one, since that's the one we need more players for. As always, though, as organiser I'm happy to shift categories if someone else wants the spot.

underscore

No preference for me this time either, I'm happy with whichever the gods throw my way.

cunningmatt

Right come on chaps less than 24 hours to get your choices in. I will go Vanguard thank you very much.


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

cunningmatt

Here's our positions for Round 3 - randomly determining those who have failed to reply!

Vanguard
Matt
Pip
Jack

Rearguard
Gareth
Pete


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

Pip

Looking at my allies' lists, it looks to me like I'd be best placed in a Last Stand for Round 4 - Lord Barlow and Lord Ti'kal both have the potential to clear that magic circle much more easily than my flabby frog. With that in mind, I'm volunteering for the Vanguard. As always, if we have too many people keen to play Last Stand I'm happy to switch.

cunningmatt

Quote from: Pip on January 10, 2014, 07:01:28 pm
Looking at my allies' lists, it looks to me like I'd be best placed in a Last Stand for Round 4 - Lord Barlow and Lord Ti'kal both have the potential to clear that magic circle much more easily than my flabby frog. With that in mind, I'm volunteering for the Vanguard. As always, if we have too many people keen to play Last Stand I'm happy to switch.

Good plan Lord Barlow and co will head for that magic circle!


Procrastination by Numbers - Update 146:

I'm painting classic Dwarfs!! PbN Update 146

underscore

Considering I'm been writing about Ti'kal's obsession with the waystones for the whole campaign it seems like that'd be the best place for him to make his grand entrance!