• Welcome, Guest. Please login.
 
April 28, 2024, 04:37:04 pm

News:

Come to our store on 1½ Whip-Ma-Whop-Ma-Gate, York and play more games....


On the art of rolling 1s

Started by roland murat, July 02, 2012, 09:33:04 pm

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

lagar312

Same issue against my daemons but thats only 2 armies... i say give it a go  :wink;m::

roland murat

Hmm - I hadn't thought of the skaven but knew demons were going to be a struggle (there again they always are).

G - I'll finalise some thoughts and drop you a pm at the weekend
Bought: 20
Painted: 11

Boo at Deathwing. Boo!

fatolaf

Hex Wraiths are the new Snizzle, so keep them big and wack them forwards, some armies cant dealwith them at all..

Make sure you get a few screams in the list, it does horrible things to chariot armies and elite high armour units...

roland murat

Its been a while since I commented here - largely because I've not done anything of note even by my normal dross standards.

Yesterday I went to the pillage practice Waagh and, having contempled, I've come up with a few thoughts.

1) I don't like the comp. The SCGT comp doesn't balance the armies well and with DoC having no pool choices they will be hard to stop. I got lucky when fighting them and chopped down Papa nurgle but still lost 18-2. The beasts are horrid and I just didn't have the tools to deal with them.

2) Normal warriors are hopless. Man for man they look good on paper but itas too easy for it all to go wrong. Either I need to try MSU or just not ise warriors when chariot numbers are restricted.

3) Blender vamp lords are ace - one took out preety much my entire army by himself.

In other news, my counts are coming along very, very slowly. I'm constantly re-evaluating what I should do but I'm starting to think I need a vampire light council - if nothing else just to combat the mass of nurgle demons that are appearing. I'm also having second thoughts about grave guard but i've nearly built 20 now and painted a test model so I will persevere for now. Hopefully they won't be complete  :endit:
Bought: 20
Painted: 11

Boo at Deathwing. Boo!

TkaiC

Sad to hear the Warriors are definitely on the bench - the new book seems to have changed the entire dynamic of the army from Marauder/Warrior blocks to chariot spam. 

Looking forward to seeing the undead rising soon - worst case scenario the Grave Guard can stand around in the back ranks of your massive skeleton/zombie blocks  :thumbsup:

On twitter @tomfeattom - I talk about my band, rock climbing, baking and am sometimes funny*.
*Funniness is subjective and in no way guaranteed.

roland murat

The undead are going to ages before they see the table Tom as I'm trying to do as good a job on them as I can. I don't want to buy tons of stuff and havwe an unpainted army as its a bit soul destroying too then try and paint it.

I agree the warriors book has changed the way the army works considerably. The issue I had at the weekend is the SCGT comp stops the chariot spam when combined with the disc lord. Had I had a wider range of suitable stuff I could have taken more crushers, chariots and a differnet type of lord choice but I was restricted by having an old army (although I did get to take a block of 9 ogres which was nice if ineffective)
Bought: 20
Painted: 11

Boo at Deathwing. Boo!

fatolaf

Biggs did really well on Sunday with his warriors, the DP and big nurgle block of warriors took out Matt's nurgle daemons....

But agreed, I dislike SCGT comp in its current format..

Apart from some Magic and war machine comp, future Waarghs for the short term, will be uncomped....

roland murat

Bought: 20
Painted: 11

Boo at Deathwing. Boo!

roland murat

The Setting Dawn

A new codex. How exciting  :thumbsup:

My marines using the old were given a big send off last week - it was yet another large funeral for the guys in black power armour as the eldar gave them a proper kicking.

I'll be trying out the new codex tonight with some horrific proxying to try the new stuff and see how it works. The first thing I have to work out is what chapter tactics to use. My chapter fluff lends itself to Black Templars, much like the colour scheme, but the love of fire lends itself to Salamanders.

Tonight will a chance to try the salamander rules out but we shall see. I think I my have to look to move away from the double vindi, which is a shame, but only time will tell.

In other news..

Clouds will form

I'm off this week so hae ve the chance to do some work ony my veeerrrrryyyy slowly forming counts army. It will be good to kick on with these guys as I want to get them up to 2,400 so they can get tested on the field. I'm thinking of tweaking the background a bit though. The Grave Guard are being painted in green which made me think I could try and tie them to my overall 'Black Duke' concept and have them as people who fell to a plague. A couple of chaos bits should sort that out and it opens the door to chaos knights as blood knights should I try that path out.

See you on the battlefield.

Bought: 20
Painted: 11

Boo at Deathwing. Boo!

TkaiC

I'll be interested to see how you find the new book as I'm about to start a Blood Angels army that appears to have been priced out of competition by their vanilla brethren, boo to change!

Still, Descent of Angels is a pretty cool Chapter Tactic of its own!
On twitter @tomfeattom - I talk about my band, rock climbing, baking and am sometimes funny*.
*Funniness is subjective and in no way guaranteed.