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AGOT - The Dreadfort Betrayal.

Started by fatolaf, December 14, 2010, 01:25:07 pm

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fatolaf

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QuoteWe are now approaching the end of the cycle, and so with this week's spoiler we commence our previews of the sixth and final Chapter Pack, The Dreadfort Betrayal.

If you've been following the Brotherhood Without Banners up till now, you've already gotten some insight into what The Dreadfort Betrayal has to offer, namely, some interesting boosts for House Stark via the House Bolton trait. House Bolton, of course, is all about faltering loyalty and features effects that revolve around the shifting control of characters. As seen in cards like The Bastard's Elite or Steelshanks' Reserves*, House Bolton features characters with favorable cost-to-strength ratios (a bonus for the usually cash-strapped House Stark), but with the drawback that you can lose control of them if you're not prepared. The Bastard's Elite are pretty nice when they're fighting for you, but lose a military challenge and suddenly you're staring them down.



QuoteWhile Brotherhood Without Banners has mostly featured new and sometimes counterintuitive strategies for each House, House Bolton offers some nice options for House Stark without having to play too far against type. If you're playing a typical House Stark deck, losing a military challenge should hold little fear and therefore your Bastard's Elite probably won't be pointed back at you very often**. Still, losing control of a House Bolton character can happen to the best of us and moreover, you can sometimes let it happen to your advantage. Case in point, Terror in the Dungeons.



QuoteWith Terror in the Dungeons you can make your opponents pay for taking control of a House Bolton character. Granted, because of the general low cost of House Bolton characters, you won't be taking out anything massive with this card. Even so, there are plenty of bothersome low-cost characters that can be killed with Terror in the Dungeons, turning what might have been a bonus for your opponent into a sudden drawback. It is unfortunate that you also have to kill a House Bolton character to pull off the effect, but then again, that is one less House Bolton character that you will have to worry about later on. Besides, traitors must pay.

fatolaf

More fun cards to go with the House Bolton craziness...

QuoteFor those of you who have been following the Brotherhood Without Banners cycle, you will already be familiar with the on-again, off-again allies of House Stark, House Bolton. The Boltons bring high-strength, low-cost power to House Stark with the fairly significant drawback of being vulnerable to going over to your opponents when you lose challenges. Nobody who wants to win wants to do their opponents any favors and giving them free characters can be a big one. Even so, with the Dreadfort in your arsenal, you can make the Boltons' wandering ways work for you.



QuoteWith the Dreadfort in play, you can get a boost from House Bolton both coming and coming back. As any Lannister player will tell you, card draw is a huge advantage in the game and House Stark tends to lack card draw. Apart from having few in-house effects that let you draw cards, House Stark also tends to have only a few intrigue icons, which means that against an opponent with them, a Stark player can find himself empty-handed and out of options quickly. With the Dreadfort, you can draw cards when you play House Bolton characters and when you take control of them (most of them are 3 STR or higher). In this case, it can be advantageous to you to let a few Boltons go if you think you can win them back quickly and draw cards because of them. It's a risky proposition, but playing House Bolton in general can be wild, but exciting ride.



QuoteAnd of course, what would House Bolton be without a good scourging? Since it's not unique, multiple kneeling characters could be discarded each turn at the hands of aggressive Boltons. If you're playing against House Bolton watch out for the Bloody Scourge.

Draig

That scourge is obscene! Especially if it goes on one of those 11 strength armies >.<